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An Introduction to 3D
3D models are created by manipulating polygon meshes and molding them into objects, characters and scenes. Even if you don't have formal art training that goes beyond the few classes you took in high school or college you can still do great work in 3D. By Vivek Kumar Bhojnagarwala.
Review: 3ds Max 2009
This new version of 3ds Max offers a wide range of updates to a popular application. This week we look at several of these updates, including: the ViewCube, Steering Wheels, Photometric Lighting, MentalRay ProMaterials and more. By Nathan Segal
Create a 3D Scene with Maya and Photoshop: Part 1
Building and texturing a flying saucer in 3D. By Nathan Segal
Software Review: Informatix Piranesi
A hybrid application between 3D and 2D. By Nathan Segal
3D in Depth: Lighting: Part 2
Lighting continued, including 3 point lighting. By Nathan Segal
3D in Depth: Lighting: Part 1
Introduction to lighting concepts. By Nathan Segal
Book Review: Texturing: Concepts and Techniques
Review with resource material. By Nathan Segal
Book Review: Getting a Job in CG: Real Advice from Reel People
Review with resource material. By Nathan Segal
3D in Depth: Materials: Part 2
Texture creation for your 3D models. By Nathan Segal
3D in Depth: Materials: Part 1
An introduction to materials in 3D. By Nathan Segal
3D in Depth: Cameras
An overview of cameras and how they work in 3D. By Nathan Segal
A Real-World Project
How to use 3D to create images for an art exhibition. By Nathan Segal
Book Review: Stop Staring
This book covers facial modeling and animation. By Jason Osipa. By Nathan Segal
Modeling for Animation
Planning your workflow, including timelines, research, detail, texturing, lighting, final image size, etc. By Nathan Segal
Animation Tips and Tricks
The animation process, including storyboards, file formats, polygon reduction, etc. By Nathan Segal
3D Modeling for Profit
Here, you'll learn how to make ongoing royalties from your 3D models. By Nathan Segal
Swift 3D: Vector Animation for the Web
Swift 3D is a plug-in which converts 3D geometry into vector animation for Flash. By Nathan Segal
Effective Export/Import of 3D Models
Effective Export/Import models from one application to the other. By Nathan Segalhttp://bit.ly/clUCcW
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