Thursday 2 December 2010

3D: The Future of Gaming

Television, movies, and video games have been restricted to the 2D world for a long time, but it seems they have served their time and are being released into the 3D world. 3D movies have been constantly improving in quality for the past few years and have done so well that TV is following in those footsteps. Plasma, LCD, and even LED TVs were just not enough, now the consumer has a hunger for the next evolution of the screen; 3D.
In the past, the largest barrier to the 3D market was the content. It wasn't so much that the devices were not ready, but that there wasn't much content available to be seen on the devices. That's all changed. Samsung televisions are available now that are ready to show you all the 3D content that is out there and available for your consumption.
If movies and TV are moving into the 3D world, then it's expected that video games cannot be far behind. In fact, Sony PlayStation 3 has already entered the 3D gaming market, which is sure to expand exponentially over the next few years. Currently the PS3 is the only system on the market that is capable of displaying games in 3D and that is a huge advantage in new market.
All Hype?
The burning question that remains, is whether or not the 3D gaming evolution is all just hype that isn't ready for prime time. This isn't the first time that video has tried to break the 3D barrier and all the previous attempts claimed to be ready for mainstream as well. The difference this time is that the technology has moved forward and there is far more 3D content available than ever before and the consumer is much more aware of all that content. So the current ecosystem of game developers, TV technology, broadcasters, and publishers all seem to be aligned to bring 3D entertainment "to life".
The availability of 3D TVs has been the missing piece of the puzzle for the gaming industry. Video games have a much lower entry barrier to 3D than films or broadcast TV, because there is no infrastructure for the game publishers to replace. Video games don't require new cameras or editing equipment since their focus has been on displaying 3D worlds in a 2D environment for at least the past decade. The problem has been how to get the 3D content to the consumer.
The short answer to the question is that it doesn't look like hype this time.
Paul loves all things TV and PS3. Whether you're looking for a PlayStation 3, the latest Samsung televisions or if you want the latest goss on 3D TV and gaming; let Paul be your guide!

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